“The only way that DRM will be accepted by consumers is if it is delivered inside a service which brings tangible, real-world benefits with it.”
An oxymoron? DRM Benefits? Not what anti-features do.
"“I don’t believe that online DRM on it’s own will ever stop piracy – your game will simply have that functionality stripped out by various hacking groups,” Ben Ward of Bizarre Creations said. “The only way that DRM will be accepted by consumers is if it is delivered inside a service which brings tangible, real-world benefits with it.”"
- Game Developers Skeptical About Ubisoft’s New DRM | TorrentFreak (view on Google Sidewiki)
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